One of the best animated films ever realized owes its existence to a Spider-Man video game. So why does no one ever talk about what happened next?
In 2010, the Canadian studio Beenox owned by Activision released Broken dimensions, which proved that the public can handle the multiverse and paved the way for Spider-Man: Into The Spider-Verse. But a year later, on October 4, 2011, Beenox continued this success with Edge of time, a PC, PS3 and Xbox 360 title that quickly fell into oblivion.
Revisiting Spider-Man: At The Edge Of Time, it is obvious that this is not a forgotten gem. Instead, it’s the strangest AAA Spider-Man game ever and one that demonstrates all of the worst ways to experience Peter Parker.
We’re in a Golden Age of Spider-Man media right now, with the upcoming live-action Spider-Man: No Path Home movie preview later this year, a Animated Spider-Verse 2 in the works, and Marvel’s Spider-Man 2 Insomniac’s game also on the horizon.
With so many Spidey sequels in development, there’s never been a better time to learn a valuable lesson on what not to do. Spider Man: Edge of time.
Far from home – As indicated by his name, Broken dimensions was a hopping dimension game, but Edge of time fails to regain this magic. The sequel follows Amazing Spider-Man and Spider-Man 2099 as they work together through the past and the future to correct a timeline interrupted by an Alchemax scientist voiced by Val Kilmer.
Yes, that’s right, Val Kilmer (aka Batman) was in a Spider-Man video game.
Kilmer’s Walker Sloan disrupts the timeline by going back in time and founding his evil company Alchemax years before it was meant to exist. It’s an intriguing premise, but it fails to have an emotional narrative like Marvel’s Spider-Man or a funny story like Broken dimensions.
Edge of time abandons the charm of exchanges for a serious story stuck in dull gray, black and blue environments. The Spider-Mans (Spider-Men?) Constantly bicker and shout false curses to maintain a Teen rating.
The best Spider-Man stories exploit the character’s relativity or serve as a showcase for the memorable pantheon of comic book characters. Edge of time is content with gruff Spider-Man and generic villains.
Instead of, Edge of time capitalizes poorly on the playable multiplayer concept of Spider-Men which Broken dimensions started without understanding why it worked in the first place. What the first game did best was embracing the charm of each dimension while demonstrating a passion for the popular and dark parts of Spider-Man history. Edge of time has none of that.
It is a problem that Spider-Verse 2, in particular, will have to face as he follows one of Spider-Man’s most relevant adventures. Hope that doesn’t drop the ball like Edge of time.
Succumb to reach – A lack of ambition also lets down Edge of time. Yes, these are two Spider-Men and complicated time travel concepts, but it has an extremely limited scope. The entirety of this game takes place inside a single building, which does a disservice to such an athletic and acrobatic character. This is especially disappointing after Insomniac’s Spider-Man games revealed the satisfying feeling of surfing the web in New York City.
Gameplay is lame, riffing on old school God of the war-inspired beat’em ups that were all too common in the later years of the Xbox 360 and PS3 generation. Edge of time ‘The only new idea is the “cause and effect” system, where players can change the future by building or destroying something in the past.
It’s pretty contextual, but the brief moments where you play the two Spider-Men back to back and change the environment as you go are the centerpieces. If a more puzzle-oriented or bigger game had had time to tackle this concept, it could have been great. Instead, it only appears occasionally throughout the game’s meager 4-5 hour battery life.
Globally, Edge of time suffers from feeling like a rushed sequel. As a result, it lacks the passion and charm of the original, and even Val Kilmer can’t save it. Edge of time is a lot more conceptual than it should be, but this action game ultimately feels more like grabbing money with some intriguing ideas.
Edge of time is an oddity in wall robot video game history, but it’s worth looking for a used copy if you want to see exactly what can go wrong with a follow-up to a Spider-Man experience (pun intended). ). It has been removed from digital storefronts for a while, so you’ll need to find a physical copy.
Whenever Spider-Man media tries to play it safe, the results are disappointing. Spider-Man 3 and The Incredible Spider-Man 2 similarly, he dropped the ball, and Sony runs the risk of repeating the mistakes of the past if it rushes one of its Spidey sequels.
Nobody talks about it Spider-Man: At The Edge Of Time in 2021 because it is a forgettable failure. These upcoming Spider-Man sequels deserve a better fate than that.